Showing posts with label Dragon Quest X. Show all posts
Showing posts with label Dragon Quest X. Show all posts

Sunday, September 2, 2018

Dragon Quest XI: Echoes of an Elusive Age - Reviews Inbound!

With only a couple days remaining, Dragon Quest XI: Echoes of an Elusive Age is set to release on Tuesday, September 4, 2018. As such, major video game journalism outlets such as Kotaku, Polygon, and IGN have presented their reviews of the upcoming title, with generally favorable accolades.

Players begin the game on the continent of Erdrea as the Luminary, a reincarnation of the legendary hero Erdrick (or Loto if you go by Japanese naming). Accused of being a fraud, he is hunted down by agents of the kingdom and must team up with other unique characters in order to rid it of the dark influence lurking just beyond the bend.



Kotaku journalist Tim Rogers makes the bold statement that "This is the best Dragon Quest game" in the series. Granted, Rogers himself mentions that he has had prior exposure to this particular iteration of the franchise in that he's also logged well "...over 300 hours, starting with the release of the Japanese version in July of 2017". As such, he may be a bit of biased commentator, but perhaps noting that very fact, in and of itself, is a recognition, no, a testament that this game lives up the high standards of longtime fans. Despite this praise, another contender in the video game journalism corner reports that this game may not live up to the hype or current expectations of most other games.
According to his testimony and that of journalist, the main game takes approximately 70-80 hours to complete.

Tim Rogers praised the game for its depth and intricacy. In particular, he noted that the game has a dubious amount of hidden arithmetic and structure.

Jeffrey Parkin claims that Dragon Quest XI: Echoes of an Elusive Age "...is the best example of a Japanese role-playing game", yet criticized the overall length of the game, noting, that at times, it felt "shallow" and limited in scope. Ironically, Parkin admits that he "found himself [sic] rushing past intricately detailed locations just to get to the next waypoint." Thus, he wasn't truly taking the time to appreciate the aesthetics of the world before him.

His main argument is that many of the cities felt too similar in structure and that the NPCs tend to only provide "vague hints of where to go" and broad descriptions of the town or city in which they reside. However, this is typical of most JRPGs and despite his arguments that "Dragon Quest 11 is a linear game" most games have a beginning, middle, and end like any other linear plotline.


His further arguments seem to be that of a person whom is not particularly fond of turn based RPGs or those that involve certain nuisances or tropes. Instead, he seems to chastise that very aspect claiming that "frivolous dialogue" and text based menus bog down the experience as a whole. It's rather confusing that he states that "fighting monsters becomes an annoyance" even though there are no random encounters. That's a monumental change from typical RPGs! You can dictate when you want to hit the grind hard before and after a boss fight!

He even concedes that "It’s been a long time since I played a turn-based JRPG,". With this in mind, Jefferey Parkin perhaps was not the most appropriate candidate for this genre of game to review. Even so, he seems to at least acknowledge that those with an appreciation for Dragon Quest games will enjoy it nonetheless.

Nonetheless, I myself will be posting my own review upon completion and I for one, am excited to play this tantalizing title. (especially considering that I have only ever played one game in the DQ series, Dragon Quest IX: Sentinels of the Starry Skies for the Nintendo DS when that first came out in 2010. It's been eight long years. I need my JRPG fix.)

Works Cited

Parkin, Jeffrey. “Dragon Quest 11 Review.” Polygon, Polygon, 28 Aug. 2018, www.polygon.com/2018/8/28/17763578/dragon-quest-11-review-ps4-pc.

Rogers, Tim. “Dragon Quest XI: The Kotaku Review.” Kotaku, Kotaku.com, 28 Aug. 2018, kotaku.com/dragon-quest-xi-the-kotaku-review-1828646512.

Saturday, September 23, 2017

Dragon Quest X Expansion Details - Time Travel and the Return of the Druid Job Class

Dragon Quest X’s next expansion, The 5,000 Year Journey to the Distant Homeland Online will arrive in Japan on November 16, 2017. According to an issue of issue of Jump magazine, the story will take players into the world of the past.

The latest iteration of the game features two essential key characters, including the knight in black (who appears to be reminiscent of an evil version of Dragon Quest XI protagonist) as well as a mysterious fairy named “Kyururu” who lends his unique powers to the hero player.

Apparently players will have a "fateful encounter" at the Eterne Kingdom, featuring completely new areas including fields of flowers, fancy roads, and ominous buildings.

Some of the additional characters that the player encounters include:

Meleade: A female you first meet in the past world. She’s a softhearted noble with a black cat.

Chacol: Meleade’s mischievous pet cat. Her collar and ribbon matches that of her owner, both being red. The cat's collar and Meleade's choker collar have a yellow star tag.

Quord: The commander of the Eterne Kingdom army, and the younger brother of Meleade. He’ll defend against anyone who tries to harm his sister.


The Druid job that was last available in Dragon Quest VII: Fragments of the Forgotten Past also makes a reappearance. It's a vocation that allows players to target and attack numerous enemies at once using the power of nature. It used to be known as the "Summoner" class in the original Dragon Warrior VII translation for the PlayStation 1.


Author's Note:

It would be interesting to see the timeline and progression of events, especially considering how far into the past the players will travel. It's a pity that this game has not been announced for Western localization.


Works Cited

Dragon Quest X Expansion Adds Druid Job And A Story That Takes Place In The Past. (2017, August 17). Retrieved September 07, 2017, from http://www.siliconera.com/2017/08/17/dragon-quest-x-expansion-adds-druid-job-story-takes-place-past/

Dragon Quest X Reveals Two Key Characters And A Cat For Its New Expansion. (2017, August 31). Retrieved September 09, 2017, from http://www.siliconera.com/2017/08/31/dragon-quest-x-reveals-two-key-characters-cat-new-expansion/



Monday, August 7, 2017

"The Adventurer's Miracle" Dragon Quest X Animated Shorts - "The Feeling of a Name"

Image by Gematsu
In April of this year (2017), Square Enix chose three winning submissions for a project, called “The Adventurers’ Miracle.” Essentially, users would submit entries based on real events inspired by Dragon Quest 10 that affected their lives. This was a pitched idea from Dragon Quest X Producer Yosuke Saito in December of 2016 in order to explore how those fantastic virtual worlds we've come to explore can make an emotional impact on us as players and as people in general.

The first episode in the series comes from a player whose character name in the game is Yukina, who wrote in with a submission titled “The Name of Feelings” or "The Feeling of a Name”. Her story is about how a family honored the memory of their oldest daughter, Yukina, through their in-game characters.

The anime short aired today (August 7, 2017) during the Dragon Quest Summer Festival celebration.The episode alternates between real, in-game footage and animated original scenes. The roughly seven minute presentation shows that Dragon Quest 10 has to much more to offer than one might expect and it can not be broken down into merely fighting monsters, crafting gear, or taking on epic level quests. It is also an emotional experience unlike any other.

In the animation, a young girl watches her parents enjoy the in-game fireworks celebration for what appears to be Dragon Quest X's fourth anniversary celebrated on August 2, 2016. She subtly points out to her father that it looks like everyone has gathered to celebrate Yukina’s birthday. Yukina is the name of her mother’s character, but in a flashback viewers learn that she was named after their eldest daughter, Yukina, who had passed away. The flashback scene is from four years before, when the mother is creating her character on the old (and now discontinued) Wii version of the game.

A one year time skip occurs and we see the girl's father at a cafe, chatting in Dragon Quest X via his laptop, where he proposes to his online friends as his Weddie character (named Yuuri), the idea his daughter mentioned only a year prior, the notion of celebrating Yukina's birthday in-game. On August 2, 2017 (as depicted by the calendars), the family is gathered once again to watch the fireworks celebration for the game’s (now) fifth anniversary. It is then that everyone watching the fireworks display begins to wish Yukina a happy 15th birthday, bringing tears to the surprised mother’s eyes. Had she been alive, Yukina would have turned 15 years old that day. It's a subtle gesture, but a tear-jerkingly heartfelt one nonetheless.

The entire series has been created in an effort to celebrate Dragon Quest 10’s recent fifth anniversary. After the airing of the video, many of the hosts, developers and even some of the guests on stage were holding back tears.

MMOs allow players to connect with distant family members or friends, and regardless of distance, these games foster brotherly bonds, rivalries, and camaraderie through play. These can lead to life-changing events like marriage or tributes to those that we have come to know and have lost.

As previously indicated, two more of these shorts are in development. The second will be titled “Beyond Time and Space, Meet me in Astoltia” (Astoltia is the name of Dragon Quest X‘s world) and will come in the fall later this year. A third episode will soon follow sometime afterwards.

The video will be featured below.



Works Cited

Frank, A. (2017, August 07). A Dragon Quest 10 anime is the most tearjerking thing you'll watch today. Retrieved August 07, 2017, from https://www.polygon.com/2017/8/7/16109212/dragon-quest-10-anime-short

Nelva, G. (2017, August 07). This Dragon Quest X Anime Short Will Hit You Straight in the Feels [UPDATED]. Retrieved August 07, 2017, from http://www.dualshockers.com/dragon-quest-x-anime-short-straight-feels/

Romano, S. (2017, August 07). Dragon Quest X anime short Episode 1: 'The Feeling of a Name'. Retrieved August 07, 2017, from https://gematsu.com/2017/08/dragon-quest-x-anime-short-episode-1-feeling-name

Sunday, August 6, 2017

Dragon Quest X’s Next Expansion, Dragon Quest XI Announced for the West, & More!

Square Enix has officially announced the fourth major expansion (or rather, "version") of Dragon Quest X: Rise of the Five Tribes Online titled "5,000 Year Journey to a Faraway Hometown Online", during the Dragon Quest Summer Festival 2017 in Tokyo on Saturday, August 5th, 2017. It will launch for Wii U, PC, PlayStation 4, and Switch on Thursday, November 16, 2017 in Japan for 3,800 yen (approximately $34.33 USD).

Pre-orders are available now apparently via the Square Enix e-Store. Japanese players who have previously purchased the Dragon Quest X: All-In-One Package, which includes Version 1, Version 2, and Version 3 of Dragon Quest X, from the Square Enix e-Store, will receive a 500 yen discount (approximately $4.52 USD) coupon to purchase the all new Version 4 update.

Image by Gematsu

Square Enix has also announced "Dragon Quest Rivals", a card based battle game which will be released for iOS & Android (in Japan) sometime this fall, and they have also stated that a PC version, currently in development, will also launch sometime soon.

Additionally, the publisher announced that the original Dragon Quest and Dragon Quest II will be available digitally for PS4 and 3DS in Japan on Thursday, August 10, 2017 for 600 yen (approximately $5.42 USD) and 850 yen (approximately $7.68 USD), respectively. Dragon Quest III will arrive later that month for 1,500 yen (approximately $13.55 USD).

The franchise's latest installment, Dragon Quest XI: In Search of Departed Time (or Echoes of an Elusive Age), launched last month in Japan and has sold incredibly well. Perhaps even more exciting is that Square Enix has confirmed that DQXI will be coming to the west in 2018.

Additionally, there is an early-access demo for Dragon Quest X on PS4 via a "Spell of Restoration" code (entered through Dragon Quest XI) which provides access to the demo available on Thursday August 10, 2017.

Players simply enter the Spell of Restoration code of “あすとるていあへたびだとう” to access the additional content. The demo is now available for download, but it’ll be available to play from Thursday, August 10, 2017 at 12:00pm JST through Wednesday, August 16, 2017 at 11:59pm JST.


Author's Note:
If you want to let Square Enix know that you want Dragon Quest X to be localized, please send a letter to:

SQUARE ENIX CO., LTD.
SHINJUKU EASTSIDE SQUARE
6-27-30 Shinjuku, Shinjuku-ku,
Tokyo 160-8430
JAPAN


Works Cited
S. (2017, August 06). Dragon Quest X’s Early-Access Demo For PS4 To Be Available Via Dragon Quest XI Spell of Restoration. Retrieved August 06, 2017, from http://www.siliconera.com/2017/08/06/dragon-quest-xs-early-access-demo-ps4-available-via-dragon-quest-xi-spell-restoration/

S. (2017, August 06). Dragon Quest X’s Next Expansion Announced, Launches November 16 In Japan. Retrieved August 06, 2017, from http://www.siliconera.com/2017/08/06/dragon-quest-xs-next-expansion-announced-launches-november-16-japan/

Osborn, A. (2017, August 06). Dragon Quest X Expansion, Rivals Card Game, More Coming to Japan Later This Year. Retrieved August 06, 2017, from http://www.ign.com/articles/2017/08/06/dragon-quest-x-expansion-rivals-card-game-more-coming-to-japan-later-this-year

Romano , S. (2017, August 06). Dragon Quest X Version 4 expansion announced. Retrieved August 06, 2017, from https://gematsu.com/2017/08/dragon-quest-x-version-4-expansion-announced

Saturday, July 15, 2017

Official Dragon Quest X Concept Artwork

I just wanted to share some of the official concept artwork of Dragon Quest X with you all.









Thursday, July 13, 2017

Dragon Quest X & Dragon Quest XI Crossover Event

Dragon Quest XI: In Search of Departed Time's release launch is drawing close in Japan (Expected to arrive on Saturday, July 29, 2017). As such, Square Enix is celebrating alongside the franchise’s previous iteration, Dragon Quest X. This event will start on Friday July 14, 2017 and end on Monday, August 14, 2017. The Dragon Quest XI character Silvia will appear in Dragon Quest X for a limited time. Engaging in conversation with Silvia will grant players a fabulous parade outfit, which you can see in action in the video towards the end of this post. Square Enix has released a Dragon Quest XI video showcasing the parade in-game.


The second part of the event will start on Saturday July 29th and end on Wednesday, November 15th. In Dragon Quest X players will use Dragon Quest XI‘s “Spell of Restoration” passwords to receive reward items. These unique items include a pet yocchi, a Dragon Quest XI poster and character figurines for the in-game housing, as well as a rather "engaged" gesture featuring a magazine (visible in a video located towards the top of this post). Gamers will have to approach a member of the Yocchi tribe at an in-game church in order to redeem the codes. The second part of the event is expected to run for a total of 110 days from the start date to the end date (or 3 months, 18 days including the end date). This leaves players with plenty of time to partake in the festivities. Apparently, the "Incarnation of Time" Kerucchi will also be making an appearance sometime during the commemoration.



Dragon Quest X will launch in Japan on PS4 on Thursday, August 17th, while the Switch version will release on Thursday, September 21st. It’s already available on the Nintendo Wii (services discontinued), PC, Wii U, and on the Nintendo 3DS, Apple iOS and Android mobile via streaming.



As always, you can read all of the latest Dragon Quest X: Rise of the Five Tribes Online posts here.

Works Cited

Duine, E. V. (2017, July 08). Dragon Quest XI details Silva's parade gameplay clip. Retrieved July 08, 2017, from http://www.novacrystallis.com/2017/07/dragon-quest-xi-details-silvas-parade-gameplay-clip/

Nelva, G. (2017, July 07). Dragon Quest XI Gets Fabulous PS4 Video Revealing Crossover Events with Dragon Quest X. Retrieved July 13, 2017, from http://www.dualshockers.com/dragon-quest-11-ps4-video-crossover-event-10/

Romano, S. (2017, July 07). Dragon Quest XI 'Silvia's Parade' gameplay. Retrieved July 13, 2017, from http://gematsu.com/2017/07/dragon-quest-xi-silvias-parade-gameplay

Saturday, July 8, 2017

Dragon Quest X (Upcoming PS4 Version) Update and Beta Test Announcement!

Next month in Japan marks the release of the PlayStation 4 version of Dragon Quest X: Rise of the Five Tribes Online. Square Enix shared a brand new trailer (depicted below) that highlights scenes from the MMORPG title on PS4. The new “All in One Package” edition of the game, features enhanced visuals with improvements on facial textures and other parts of the game with 1080p resolution and 60fps performance on PS4 (which is a great improvement when compared to the original Wii version). It also contain the game’s first three expansions, or rather "versions" since it was launched back in August 2, 2012.


Dragon Quest X releases in Japan on August 17, 2017 for PlayStation 4 and Fall of 2017 (estimated September 21, 2017) for the Nintendo Switch. Both of which are priced at 4,800 yen (approximately $42.14 USD). The game is currently available on Wii U, PC, iPhone, and Android.

PlayStation 4 users will need to pay about 1,500 yen a month for five characters and the Switch version will cost around 1,000 yen (approximately $8.78 USD) to 1,500 yen a month (approximately $13.17 USD) for three to five characters.


A beta test for both versions was announced, and it will go live from Wednesday, July 19, 2017 through Thursday, August 10, 2017. Unfortunately, the Beta test application period ended Saturday, June 10, 2017 at 23:59.

The link to the BETA test can be found here: http://www.jp.square-enix.com/DQXBETA2017/

In order to participate, users must:
  • Have a PlayStation® 4 / PlayStation® 4 Pro or Nintendo Switch ™ main unit 
  • Have 16 GB of free space in their PlayStation® 4 / PlayStation® 4 Pro HDD

    OR:
  • A Nintendo Switch ™ Main unit storage memory or microSD card with 16 GB of free space

    In addition:
  • There must be an environment where you can connect to the Internet 
  • Users must have a Square-Enix account

    If Nintendo holds up on their claim that their console is region free, the earliest Nintendo Switch users could see this game is September of this year.

    You can read all about my past posts regarding this title here.
Works Cited
Dragon Quest X Highlights Scenes In A New Trailer For Upcoming PS4 Version. (2017, July 06). Retrieved July 08, 2017, from http://www.siliconera.com/2017/07/06/dragon-quest-x-highlights-scenes-new-trailer-upcoming-ps4-version/

Dragon Quest X On Switch Gets Its First Footage, Release Dates For PS4 And Switch In Japan. (2017, May 27). Retrieved July 08, 2017, from http://www.siliconera.com/2017/05/27/dragon-quest-x-switch-gets-first-footage-release-dates-ps4-switch-japan/

Friday, April 28, 2017

Dragon Quest X Scheduled to Release on the Nintendo Switch Fall 2017

Hey everyone! It's been a busy month, so I figured I'd post this information really quick while I still had time. I'm not one to post April Fool's jokes at the beginning of the month (especially when it comes to video games) because I think it's overdone in gaming magazines. This is especially true when you're paying about $22.97 for a 12-month subscription to say, Game Informer with one month's articles being abnormally thin on content and it begins to feel like a bit of a nuisance. It's annoying when you realize that you're paying about $1.91 an issue and feels as if you're tossing that one issue out the window because the editors want to have a cheap laugh (Insert Half-Life 3 jokes here). You could use that towards a STEAM game. Nonetheless, I apologize for the delay for my own input.

Square Enix announced during the Japanese Nintendo Direct earlier this month (April 12, 2017) their MMORPG title, Dragon Quest X, will now be releasing in Japan in the Fall/Autumnal Season of 2017 for the Nintendo Switch. Apparently, there will be a featured free campaign option to help those who played on the (services now terminated) Wii version to transfer all their characters to the Switch version. More details on that will be revealed in a future update. Below is the full fledged video.



Just as a refresher, Dragon Quest X Online: Rise Of The Five Tribes was announced in 2008 by Yuji Horii. There was a long period of silence however and not much was really known about the title until a September 5, 2011 conference in which Mr. Yuji Horii officially revealed that Dragon Quest X Online: Rise Of The Five Tribes would be an MMORPG that would not only be expansive, but very plot driven (Nintendo Power pg. 24, Vol. 272). Players have the ability to change vocations (at special shrine locations) and use skill points in a similar fashion to the previous title in the franchise Dragon Quest IX: Sentinels of the Starry Skies for the Nintendo DS. They are also able to chose from among five different races (hence the title), from the "sprite-like" Pukuripo, Wedies (aquatic "music-loving" creatures), woodland elves, ogres, or the lofty dwarves. Humans are not made initially available "as the human populated continent has been sealed away by the game's villain and it's up to the other races to liberate it." (Nintendo Power pg. 18, Vol. 273).

The main world, known as Astoltia is comprised of five islands (according to the NGamer Staff for NGamer Magazine and the official Facebook page). One of which, is actually a cluster of smaller, individual islands. There is a central continent in where most of the world's humans reside.

Gamers begin their journeys in Dragon Quest X: Rise of the Five Tribes Online as a human from Etene Village. Later on, the player becomes a new character from one of the five other remaining races (Dwarf, Kuripo, Elf, Wedie, or Ogre).

Players can customize their characters with numerous option, choosing everything from gender to size, as well as naming them and altering their appearances to their own liking. In addition, the player also creates another "sibling" character, which also aids in the main storyline.

Once players reached a certain point within the single player (offline) story mode (approximately 2 - 2½ hours into gameplay), they were prompted to connect online to continue play. This however, required a paid monthly subscription in order to be granted full access. Fortunately, "Director Jin Fujisawa didn’t want that to be a barrier for long time fans of the [Dragon Quest] series". As such, there was an implementation of a "Free Play" period that lasts for two hours each day in which players of all ages could log on and play the online portions of the game without a penalty fee. Whether or not this feature will be implemented in the future Nintendo Switch and PlayStation 4 versions of the game remains to be seen.

Dragon Quest X is currently available on the Nintendo 3DS, Wii U, iPhone, Android, and PC. The PlayStation 4 version will still release this summer in Japan.

I'm really hoping for this game to be localized in the west. If it does come to the United States, it could be the next Phantasy Star Online 2.

Works Cited

1.) Loe, Casey. "A Quest of Millions." Nintendo Power Oct. 2011: 24. Print
2.) Loe, Casey. "The Dragon's Hoard" Nintendo Power Nov. 2011: 18. Print
3.) S. (2017, April 13). Dragon Quest X Marches To Nintendo Switch In Fall 2017 In Japan. Retrieved April 28, 2017, from http://www.siliconera.com/2017/04/12/dragon-quest-x-marches-nintendo-switch-fall-2017-japan/

Tuesday, February 21, 2017

Dragon Quest X Is Headed To The PS4 And Nintendo Switch This Summer (At Least In Japan)

Square Enix has recently announced during a livestream that their MMORPG title Dragon Quest X releases on PS4 this summer, while their Nintendo Switch version will arrive this summer or autumnal season in Japan.



A beta test period is being planned prior to Dragon Quest X’s launch on PlayStation4 and the Nintendo Switch. Production of the Wii version of the game has already ended and they’re planning on terminating online services for it.

I'm still hoping for localization of this title here in the United States. Even if Square Enix determines that it would not be suitable for Western markets and doesn't follow through, I will either import the game physically, or download it via the e-shop to play (if that option is available). Both the Nintendo Switch and PlayStation 4 consoles will be region free, meaning any game manufactured for the respective console can be played on it. I've been looking forward to this for about five years now.

Dragon Quest X is currently available on Wii, Wii U, Nintendo 3DS, iPhone, Android, and PC.


Works Cited

S. (2017, February 21). Dragon Quest X Headed To PS4 This Summer, Switch This Summer/Fall In Japan. Retrieved February 21, 2017, from http://www.siliconera.com/2017/02/21/dragon-quest-x-headed-ps4-summer-switch-summerfall-japan/

Sigler, (2017, February 21). Dragon Quest X Heads to PS4 in Summer, Switch Later in 2017. Retrieved February 21, 2017, from http://nichegamer.com/2017/02/21/dragon-quest-x-heads-to-ps4-in-summer-switch-later-in-2017/

Saturday, August 13, 2016

Dragon Quest X’s Development For Nintendo NX Alongside The PS4 Version - A Formula For Success

For those of you that have been reading this blog which I started back in 2011, the first post I did for the new year (2012) was regarding Dragon Quest X Online: Rise Of The Five Tribes (Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online). It was a game I was eagerly awaiting here in the United States, but in never got localized. However, a recent article by DualShockers (and reposted by Siliconera), has rekindled my interest in this game due, in part, to the latest issue of Weekly Famitsu which included an interview with Dragon Quest X Producer Yosuke Saito and Director Chikara Saito, giving several updates on the state of the game.



The online MMORPG is currently in development for Nintendo NX, alongside the already confirmed PS4 version. This has me absolutely ecstatic as my friends and I can all play this on the PS4 (although, if I really enjoy this, I might purchase it for the Nintendo NX as well, assuming that I'll be picking up that console and the game makes it over to North America...)

Even if Dragon Quest X is only released in Japan, it may be possible to import a copy as the PS4 is region-free (unlike most of Nintendo's consoles which are region-locked).

Fingers crossed that we'll finally be able to play after a four to five year wait!!!




Works Cited

Nelva, Giuseppe. "Nintendo NX Version of Dragon Quest X Confirmed in Development Alongside PS4 Version | DualShockers." Nintendo NX Version of Dragon Quest X Confirmed in Development Alongside PS4 Version | DualShockers. N.p., 7 Aug. 2016. Web. 13 Aug. 2016.

Wednesday, May 1, 2013

Busted by the Admins on Miiverse (BAM!!!)

So, in an attempt to increase the knowledge of those American or English speaking European posters on the Miiverse Dragon Quest X Community page, I decided to post a few links to this blog. Unfortunately, this is an apparent violation of the terms of service. Thus, I've been banned from making posts for a while.

"Miiverse Administration: You have been temporarily banned from writing messages or community posts for two weeks due to your violation of the Miiverse Code of Conduct. If you continue to violate the Miiverse Code of Conduct, you may be permanently banned from writing messages or community posts." Ironically, one of the reasons that I was banned was because Nintendo claims that:"Your posts have been removed because they contained information related to an outside service (such as a username or ID) or links to external websites that could be used to contact you directly. The sharing of personal information is prohibited by the Miiverse Code of Conduct. For information on the proper use of Miiverse, please see the Miiverse Code of Conduct. Continued violations may result in restrictions of your Miiverse account."

First and foremost, I've deliberately setup my account here on Blogger/Blogspot so that you may NOT contact me directly. This is not only my own personal preference, but a safety precaution on my own part. There are no provided e-mail addresses, no private message options, or any indication of my location or telephone numbers outside of the database that Google keeps tract of for establishing an account with them. In addition, all posts are clearly visible to third parties (thus eliminating private conversations and any potential child predator action) I have created this blog as a public forum for all ages and I intend to keep it that way. Secondly, my username is no different from the one I use on Miiverse so that argument is invalid.

I don't think Nintendo realizes how the internet works...You can take snapshots of Miiverse posts from PCs...I'm fairly certain you can do the same thing on a few smartphones as well...

Finally, the Miiverse can now be accessed by PCs and Smartphone devices, thus making it even more susceptible to watchful eyes. I'm fairly certain that people would "blow the whistle" or "raise a red flag" if they suspected a child predator of making a move. If anything, I'm rather surprised that Nintendo was able to notice my actions so quickly on the Japanese Miiverse boards. Kudos to the response time, boo to the response. I understand that Nintendo doesn't necessarily have the time nor the resources to look into every little URL that comes across the Miiverse, and that it would be impractical to run checks on all of them, but honestly? That should not limited them from at least looking into providing alternative solutions for passionate gamers that want to share their knowledge without that restrictive 100 character posting limit.

So, in the two weeks time, I probably won't be posting anything of the Miiverse, but worry not, I'll be posting away soon enough. I'm going to study for my final exams in the meantime and formulate a plan to work around this restriction on posting links. I find it absolutely ludicrous. My intentions are pure and I'm not trying to solicit anything.

Alternatively, people are just going to end up saying "Google this:___________" or Look up: "themulti-classinggamer.blogspot" (Which I did two hours ago and the post is still up). So it sort of defeats the purpose there...What's even more interesting is that although I can't sign in on a PC or smartphone at the moment, I can still access the Miiverse on my Wii U gamepad and view posts, I just can't comment or "Yeah" any of them...which doesn't seem like much of a sanction/punishment in my book...but considering my predicament, I'm not complaining...much. I intend to inform those that are interested of the amazing games that are abroad, regardless of Nintendo's ridiculously excessive and paternalistic policy. People need to know what they're missing out on. I intend to inform them.

Overall, I truly do enjoy the Miiverse community and the artistic talents of many of my fellow gamers. I'm pleased when others ask questions about upcoming titles and I love to respond with my knowledge and expertise. I'm even content with the anti-spoiler options set in place (although they are a bit of a nuisance at times...especially for the Virtual Console games you've already played...they need a "Set Default" option for all of the communities.)

I'd rather not resort to writing or calling the Miiverse staff, but if I get permanently banned for this issue, I will file formal complaints.

Tuesday, April 30, 2013

Dragon Quest X: Rise of the Five Tribes Online -- Update #3 -- Gameplay Footage

If you are interested, below is a link to Saigancat's Dragon Quest X videos. He is playing the Japanese version of the game on the Wii. Now that the Wii U version is also available in Japan, I'm really pulling for this game to come overseas and hit the international market. I might post pictures of the Dragon Quest X Miiverse artwork here as well since I find it absolutely amazing what these Japanese players can create. Here are some of the most popular posts (No, I didn't just pick these because of a certain, overly emphasized part of the female anatomy, even though it is my favorite attribute...):



Fan artwork of Erinn from Dragon Quest IX: Sentinels of the Starry Skies
On REALLY rare occasions, I come across Japanese players writing in English.

It's a pity I can't read or write Japanese kanji...I would really enjoy reading the comments, criticisms, or concerns of the players over there. What I do when I'm desperate, to see what's going on, is use a PC with access to Google Chrome or Google Translate and I often get a vague translation or crude understanding of what is being said. Every now and then, I come across American or European commenters also pleading for a release in their respective region and I show my support by commenting and giving them a "Yeah!". If Earthbound (Mother 2) can be given a release in this manner, perhaps Dragon Quest X will get a similar opportunity. I'm keeping my fingers crossed and my head held high!!!

For those of you that would like some more "substantial" information, Dragon Quest X hasn't sold as well as Square Enix had initially hoped. Below are the figures taken from www.vgchartz.com, one of the leading websites dedicated to providing sales data.

Wednesday, September 19, 2012

Dragon Quest X: Rise of the Five Tribes Online -- Update #2 -- Number Crunch

Hello my readers!!! How are you all doing? I've found some interesting news regarding Dragon Quest X: Rise of the Five Tribes Online.

First of all, regarding the "pushing" mechanic in battle, I've found out through Siliconera, that apparently, players are able to push their opponents into magic spells set up by their allies. I'd like to (ideally) get another source to confirm this but it does seem to make logical sense. A character's weight is determined by their body type and equipment. If your character is heavier, you can shove a monster into a spell. (One would imagine that there's some sort of limitation to maneuverability to compensate and prevent players from becoming too over-encumbered. Whether or not this is true is merely speculation on my part, but it would not seem very fair for, say, a small character such as a dwarf or kuripo to be able to push a large monster such as a King Slime and still be able to maintain their agility.)

Other than that tidbit regarding the gameplay itself, sales of the game have been a bit dismal in the sense that in it's first week of release (in Japan) only 384,061 copies were sold. This is drastically lower than the initial launch of Square Enix's previous installment, Dragon Quest IX: Sentinels of the Starry Skies for the Nintendo DS (2,338,221 units sold within the first week). Now, granted that these respective games are on completely different platforms and that one has to consider Dragon Quest X's deterrent of a required subscription fee to play online, Dragon Quest titles have a tendency to usually break the 1 million mark during the first week. For instance, Dragon Quest VIII: Journey of the Cursed King for the Playstation 2 sold 2,267,827 units within its first week and Dragon Warrior VII for the original Playstation sold 1,821,450 units. Now, there are a lot of other factors at work with regards to the sales figures, however, I hypothesize that the true deal-breaker for most consumers was the required subscription fee to play online. It is quite possible though, that many gamers (such as myself) are looking to wait until the Wii U version is released (as many people sense that the Wii is at the end of its life-cycle and that there may be better content on the Wii U version.)

 The game does offer a somewhat limited offline mode in which you play as the main character's sibling and get to play through a separeate side-storyline, but that's only equivalent to perhaps 10 or so hours of gameplay. The rest of the game really needs to be played online and unless it's during the "Free Play" period, you'll have to shell out some cash. In Japan, the fees are as follows:






Author's Note: I highly recommend that you take a look at the links I've provided below. There's plenty of information, most of which I've only merely brushed up upon. I intend to modify and edit this particular post when I find the time.



http://www.nintendoworldreport.com/impressions/31378

http://www.nintendoworldreport.com/news/31526

http://www.vgchartz.com/game/29690/dragon-quest-x/

http://www.siliconera.com/2011/12/29/dragon-quest-x-lets-you-shove-enemies-into-magic-spells/

http://www.neoseeker.com/news/20657-wii-u-version-of-dragon-quest-10-to-be-detailed-at-tgs-the-consoles-first-subscription-mmo/

Wednesday, August 8, 2012

Dragon Quest X: Rise of the Five Tribes Online -- Update #1 -- The Japanese Launch!!!

Hey everyone!!! Sorry for the long hiatus, but I've been rather busy as of late. Nonetheless, I have a lot of information to dive into, so let's get started:

I have an update on Dragon Quest X: Rise of the Five Tribes online! Dragon Quest X was just released on Thursday, August 2, 2012, for the Nintendo Wii in Japan.


If you haven't seen my previous post regarding the game, you can check it out here. The Massively Multiplayer Online Role Playing Game (MMORPG) is now said to come with a 16 GB memory stick included in special bundles (it can also be purchased separately). The USB flash drive is used to save character details and other important data.


The main world, known as Astoltia (according to the NGamer Staff for NGamer Magazine and the official Facebook page) is comprised of five islands (one of which is actually a cluster of smaller, individual islands) and a central continent in which humans mainly reside.

Gamers begin their journies in Dragon Quest X: Rise of the Five Tribes Online as a human from Etene Village. Later on, the player creates a new character from one of the five other remaining races (Dwarf, Kuripo, Elf, Wedie, or Ogre).


Players can customize their very own characters, choosing everything from gender to size, as well as naming them and altering their appearances to one's liking. In addition, the player also creates another "sibling" character, which also aids in the main storyline.


Once players have reached a certain point within the single player (offline) story mode (approximately 2 to 2 & 1/2 hours into gameplay), they will be prompted to connect online to continue play. This however, requires a paid monthly subscription in order to be granted full access. Fortunately, "Director Jin Fujisawa didn’t want that to be a barrier for long time fans of the [Dragon Quest] series". As such, there is an implementation of a "Free Play" period that lasts for two hours each day in which players of all ages can log on and play the online portions of the game without a penalty fee. According to one of Kotaku's authors, Richard Eisenbeis, there is a product code included in the game box for a free, 20 day subscription courtesy of Square Enix Co. Also worth mentioning, is that there are two CD-ROMs that are included as part of the (somewhat lengthy) installation process.


Sunday, January 1, 2012

On a Quest for the New Year

Dragon Quest X Online: Rise Of The Five Tribes is an upcoming massively multiplayer online role playing game (MMORPG) for the Nintendo Wii and Wii U consoles. I am eagerly anticipating the release of this title. This is in part due to my previously favorable experience with Dragon Quest IX: Sentinels of the Starry Skies for the Nintendo DS. (There is, as of yet, no U.S. released date scheduled. The game should be out in Japan sometime in 2012).  For those of you that are unaware, the series doesn't really have a linear timeline. (You don't have to play the games in order for you to understand the story. From my understanding, each game has it's own unique, separate tale.)

In any case, in the October 2011 issue of Nintendo Power Magazine (Vol. 272) it was stated that the game was announced in 2008 by Yuji Horii. There was a long period of silence however and not much was really known about the title until a September 5, 2011 conference in which Mr. Horii officially revealed that Dragon Quest X Online: Rise Of The Five Tribes would be an MMORPG that would not only be expansive but very plot driven (pg. 24, Vol. 272). (A common fear of most veterans of the Dragon Quest franchise would be that  the online story would be lackluster and unimaginative, an unfortunately common trait of most online RPGs). According to Casey Loe, the author of the article, the game itself "will be constantly shaped by the actions of other players, and an Internet connection would be required to play." She also mentioned that a monthly fee may also be a possible prerequisite for play. As far as the gameplay mechanics are concerned, apparently players will have the option of joining friends online in quests or adventuring solo with AI (artificial intelligence) controlled computer characters. Apparently, the game's structure will be similar to that of Dragon Quest IX: Sentinels of the Starry Skies as it will retain the ability to change vocations (at special shrine locations) and use skill points (pg. 18, Vol. 273).

In the follow-up article by Casey Loe, details regarding the main storyline were unveiled. Specifically, players will be able to chose from among five different races (hence the title), such as the "sprite-like" Pukuripo, Wedies (aquatic "music-loving" creatures), woodland elves, ogres, and lofty dwarves. Humans are not made initially available "as the human populated continent has been sealed away by the game's villain and it's up to the other races to liberate it." (pg. 18, Vol. 273). Based upon screenshots of each of the races and Casey Loe's description, one could make the claim that the Wedie race are comparable to that of the Zora in The Legend of Zelda universe in that both have many similarities between them (i.e. both are blue skinned aquatic races, both like music, and both have fin-like protrusions, etc.).

Finally, according to the previous article, the Wii U version of Dragon Quest X will come with "enhanced features" (pg. 24, Vol. 272).

My only concern with this upcoming game (beyond the possibility of a monthly online fee) is that the Wii version of the game may lag frequently and use up too much bandwidth. I'm hoping that my fears will be assuaged as more information is released.

Keep an eye out for this title! Also, please enjoy your New Year's celebration in moderation.
This image is property of IGN (Imagine Games Network).

This image is property of IGN (Imagine Games Network). From left to right: Pukuripo, Elven, Ogre, Wedie, Dwarf




References:
1.) Loe, Casey. "A Quest of Millions." Nintendo Power Oct. 2011: 24. Print
2.) Loe, Casey. "The Dragon's Hoard" Nintendo Power Nov. 2011: 18. Print